måndag 20 juni 2016

Track Model Progress

Some more work on the roller coaster track has been made in Maya. It was made continuous by connecting all the separate models. This created the following model.
It looked ok, but not perfect. As one can see in the image, the track seems a bit crooked or jagged. This happened because the track piece we used was too long on its own. Manually fixing the crookedness would take a very long time, therefore a smaller piece was created which only was big enough to have one pair of beams going between the three cylinder shapes.
Using this new piece, a new track was created through another animation snapshot. Then the track was made continuous by connecting the pieces with curved "bridges". The track now no longer has any gaps and looks much smoother.

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