torsdag 2 juni 2016

Progress in Maya


As we have finalized the design of the rail segment and determined the foundation of the cart, we have started to implement the models in Maya.

The rail system in its entirety was created with an animation around a CV curve, where the included meshes are created by utilizing animation snapshots. All the segments will be properly combined at a later stage, to achieve a continuous roller coaster track, which can later be exported and used in Unity.
Main foundation of the rail tracks

The cart image found on the internet was imported into Maya and used as a template to work with when we created our cart model. The cart model's current stage can be seen below, as well as the rail tracks.

Current cart (rough model)

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