söndag 12 juni 2016

Further Cart model Progress

Further work has been done on the cart model in Maya. The handlebars for each row in the cart was made with a simple cylinder form that makes up the soft foam grip, connected to a curved pipe that was created from a CV curve. The pipe was modified to fit well into the model and to make sure that the handlebar is placed a reasonable distance from the seats. 
The handlebar for the cart
The seats were created from two cube primitives, one for the horizontal seat area (seen in green in the figure) and one for the back of the seat (seen in white in the figure). Subdivisions were first added to the cubes in order to modify the basic shape as we wanted and then the Smooth functionality in Maya were used on the low polygon count model to add even more divisions to the model, making the edges and corners look smooth.

The basic polygon model for the seats in the cart, together with a smooth version of the same model.

Two rows of two seats each, four in total, were added to the cart. We decided to place the front handlebar on the inside of the cart (in contrast to the cart template shown in the first blog-post). This is the current design and progress on the cart model.
Current cart model

The next part of the cart is to create the the undercarriage and frame that will connect the card to the track.

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